m00gleisland

 

Krile

Page history last edited by eowynjedi@... 1 yr ago

 

 

 (Brief Canon Background)

 

 

 

 Character Basics

 

  •  Name/s - Krile Maia Baldesion
  •  Age - 15
  •  Birthday - October 8th
  •  Power - Dragoon Jump, Chakra (regained due to being outside the barrier)
  •  Weapon - Can use pretty much anything, but spears are her favorite
  •  Job - Chocobo trainer
  •  Hut - 19
  •  Roomate - Penelo
  •  Alignment - Good
  •  Likes - Sparring, exploring, history, Grandpa, being with friends, orange juice, turnips
  •  Dislikes - Being alone, pessimism, jerks, complicated interpersonal matters, overly sweet food, those stupid romance novels Lenna and Seifer like to read
  •  Fears - Isolation, losing people
  •  Strengths - Krile's greatest strength is her indominability. She does not give up, and even after ten months on the island she is still determined to find a way to return home. She uses hope as a tool and a weapon, holding onto it through all things. Krile is also very physically strong, and can hold her own very well in a fight.
  •  Weaknesses- Krile fears isolation and loneliness. She lost her parents when she was young, and lost her grandfather when fighting Exdeath. She needs people around her to be able to be strong, otherwise she can easily become lonely or uncertain of herself.
  •  Hobbies - Exploration, sparring, talking to critters, chocobo-riding,

 

  •  Appearance - Krile is five foot zero and less than a hundred pounds. She has longish, semi-curly blonde hair that she keeps up in a ponytail, blue eyes, and she wears a knee-length blue dress with a khaki jacket over it as well as a pair of sturdy boots. She pretty much doesn't look like much of a threat, but it's not a good idea to judge on appearances. Usually when you see her she'll be carrying a spear around. She's also taken to wearing a pair of shorts under her dress in case any climbing needs to be done, and for Jumping.

     

     

     

  •  Personality - Krile is optimistic, upbeat, and generally cheerful. She always does her best to look at the bright side of things, even in dire situations. Krile's optimism isn't blind; she uses it as a tool to stay determined and remember what she needs to do. She likes going out and making friends, and spends most of her time around other people. Although she's usually chipper and often teasing and smart-alecky, underneath it Krile always remembers what is important. She holds onto hope no matter how dire the situation. Although she, like her grandfather, makes light of her position as royalty, she still understands the responsibility she has to her kingdom, her world, and all life. Though generally bright and upbeat, Krile can become lonely very easily. Though she knows she has his strength, Krile still misses her grandfather very much. Usually when she starts getting down she'll go seek out one of her friends to be cheerful with.

     

     

     

  •  Player - Eileen
  •  Journal - Krile Maia Baldesion

 

 

Moogle Island History

 

  •   Doings -

     

     

     

  •   Regained Memories/Powers -
    • Krile's first "memory" was a false one of Ashe's, which they soon figured out after speaking with one another and realizing they couldn't share it... which was a relief to Krile, as it involved her wanting to destroy a Crystal. Her next very clear memory was of her grandfather Galuf's death fighting Exdeath. Since then she's remembered other bits and pieces of her past, including her upbringing in Bal. Now that she is outside of Moogle Island's barrier, she is regaining her memories at a very rapid pace.
    • Jump - Dragoon ability. Krile leaps high in the air and comes down on an enemy for a powerful attack.
    • Chakra - Monk ability. Cleansing energy gives minor healing and removes poison and darkness. Regained while stranded in Orvena, outside the barrier.

 

 

 

 Relationships

 

  •   Intimate - Arc (fiancee). Krile found him when he washed up, and quickly developed feelings for him. It took her a while to figure out why she seemed to get butterflies in her stomach every time she talked to him. Initially they thought that they were from the same world, because they shared very similar memories of crystals, Krile eventually realized that they couldn't have been from the same world. Though the realization she was still the only one from her world saddened her greatly, she and Arc still felt the same way about each other and so she ended up kissing him. They've been together since. After being imprisoned by renegades, escaping through a dungeon of undead monsters, going through a sewer and finally reaching sanctuary in Orvena, Krile proposed to him. He accepted, and she's happily looking forward to their eventual wedding when she returns to Bal. Krile and Arc do lots of romantic things together, such as exploring, research, and getting into undermanned boss fights. Krile loves Arc very much--he's kind and understanding, intelligent, scholarly, and brave. (And an enchanted dagger is a much more romantic present than a diamond necklace would have been.)
  •   Friends -
    • Riku - Krile's first friend on the island. She likes hanging out with him, but worries because of his tendency to never tell her what's bothering him and his previous habit of vanishing.
    • Sora - Another of Krile's first friends. Krile likes hanging out and being chipper with him. She's tried to give him advice on his relationships (mainly consisting of "just stick with one person"), but not so much lately.
    • Ashe - Krile met her not long after arriving. They've had several adventures together, all of them interesting.
    • Repliku / Nise / Tsu - Krile found him when he washed up on shore. They don't hang out together as often as they used to, but she still cares about him.
    • Namine - Another friend of Krile's, Krile likes Namine although they don't see each other very often.
    • Faris - A fellow Light Warrior. Krile likes hanging around and adventuring with Faris, and often (futiley) tries to persuade her to dress up. Faris was the first one from her world to arrive, more than half a year after Krile did.
    • Lenna - A fellow Light Warrior. Krile admires Lenna's queenliness, and generally goes to her when she starts to feel lonely or needs advice on something.
    • Luneth - A Warrior of Light from another world. Krile tends to pal around with Luneth a lot.
    • Ingus - A Warrior of Light and knight of Sasune. Krile likes hanging out with him because he's steady and kind, and being called "Lady Krile" reminds her a bit of home.
    • Refia - A Warrior of Light and a good friend of Krile's. They met not long after Refia washed up. Krile kind of sees Refia in a sisterly way.
    • Penelo - Krile's roomate. Krile likes Penelo, and she discussed starting a resistance to Mr. Moogle not long before the renegade invasion.
    • Seifer - She decided to meet him when he started getting her other friends into trouble and ended up having a mock-siege with a bottle castle on the bar counter. She hangs out with him and Lenna in the bar a lot. They understand each other's issues with loneliness with losing people, and Krile is trying to teach him how and why to use hope to get through life and deal with loss.
    • Saix - Krile went with Sora, De Nam, and Demyx to retrieve Saix from the Underworld. Though initially she didn't think much of him (she was given a chocobo that Sora had rescued from him that only answers to the name "Dinner"), she's curious to get to know him better.
    • Dinner - Krile's chocobo. He's kind of panicky and jumpy, which she's been working on. Despite his jumpiness and paranoia that Saix will one day eat him, Dinner is a loyal bird with a genuine desire to be a good riding chocobo. He's also got a crush on Ingus' chocobo, Penelope.
    • Peanut - Seifer's pet sugar glider. Her name was originally just "critter" because Seifer is uncreative and didn't even know what kind of critter she was, but Krile talked to her a bit and worked out a new name.
    • Tzuze - An orphaned coeurl cub Krile found while berry-picking on Isla de Almas with Seifer. He is very loyal to Krile and tried to defend her from the renegades when they overwhelmed her and Arc. When that didn't work he sought out Seifer in a "Timmy-fell-down-the-well" moment. There's a very small list of humans he trusts.
  •   Enemies-
    • Larxene - Krile considers her to be a demon with no redeeming qualities whatsoever. She's had more than one violent encounter with her--in the most recent, stabbing her and having Thundaga cast on her in turn. They haven't seen each other lately, but another meeting is probably inevitable.
    • Marluxia - He messes with Sora, which she can't stand. Also, he was just about the worst date in the world.
    • Renegades
    • Mr. Moogle - He's a tyrant who needs to be got rid of. Initially Krile was planning on beating him around the head with a large heavy book, but now she's decided that dragoon-punting him from one end of the island to the other would be much more satisfying.

 

 

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